VideoGame
Canonical URL: http://schema.org/VideoGameA video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device.
Usage: Between 10 and 100 domains
Property | Expected Type | Description |
---|---|---|
Properties from VideoGame | ||
actor
|
Person | An actor, e.g. in tv, radio, movie, video games etc., or in an event. Actors can be associated with individual items or with a series, episode, clip. Supersedes actors. |
cheatCode
|
CreativeWork | Cheat codes to the game. |
director
|
Person | A director of e.g. tv, radio, movie, video gaming etc. content, or of an event. Directors can be associated with individual items or with a series, episode, clip. Supersedes directors. |
gamePlatform
|
Text or Thing or URL | The electronic systems used to play video games. |
gameServer
|
GameServer | The server on which it is possible to play the game. Inverse property: game. |
gameTip
|
CreativeWork | Links to tips, tactics, etc. |
musicBy
|
MusicGroup or Person | The composer of the soundtrack. |
playMode
|
GamePlayMode | Indicates whether this game is multi-player, co-op or single-player. The game can be marked as multi-player, co-op and single-player at the same time. |
trailer
|
VideoObject | The trailer of a movie or tv/radio series, season, episode, etc. |
Properties from Game | ||
characterAttribute
|
Thing | A piece of data that represents a particular aspect of a fictional character (skill, power, character points, advantage, disadvantage). |
gameItem
|
Thing | An item is an object within the game world that can be collected by a player or, occasionally, a non-player character. |
gameLocation
|
Place or PostalAddress or URL | Real or fictional location of the game (or part of game). |
numberOfPlayers
|
QuantitativeValue | Indicate how many people can play this game (minimum, maximum, or range). |
quest
|
Thing | The task that a player-controlled character, or group of characters may complete in order to gain a reward. |
Properties from CreativeWork | ||
about
|
Thing | The subject matter of the content. |
accessMode
|
Text | The human sensory perceptual system or cognitive faculty through which a person may process or perceive information. Expected values include: auditory, tactile, textual, visual, colorDependent, chartOnVisual, chemOnVisual, diagramOnVisual, mathOnVisual, musicOnVisual, textOnVisual. |
accessModeSufficient
|
Text | A list of single or combined accessModes that are sufficient to understand all the intellectual content of a resource. Expected values include: auditory, tactile, textual, visual. |
accessibilityAPI
|
Text | Indicates that the resource is compatible with the referenced accessibility API (WebSchemas wiki lists possible values). |
accessibilityControl
|
Text | Identifies input methods that are sufficient to fully control the described resource (WebSchemas wiki lists possible values). |
accessibilityFeature
|
Text | Content features of the resource, such as accessible media, alternatives and supported enhancements for accessibility (WebSchemas wiki lists possible values). |
accessibilityHazard
|
Text | A characteristic of the described resource that is physiologically dangerous to some users. Related to WCAG 2.0 guideline 2.3 (WebSchemas wiki lists possible values). |
accessibilitySummary
|
Text | A human-readable summary of specific accessibility features or deficiencies, consistent with the other accessibility metadata but expressing subtleties such as "short descriptions are present but long descriptions will be needed for non-visual users" or "short descriptions are present and no long descriptions are needed." |
accountablePerson
|
Person | Specifies the Person that is legally accountable for the CreativeWork. |
aggregateRating
|
AggregateRating | The overall rating, based on a collection of reviews or ratings, of the item. |
alternativeHeadline
|
Text | A secondary title of the CreativeWork. |
associatedMedia
|
MediaObject | A media object that encodes this CreativeWork. This property is a synonym for encoding. |
audience
|
Audience | An intended audience, i.e. a group for whom something was created. Supersedes serviceAudience. |
audio
|
AudioObject | An embedded audio object. |
author
|
Organization or Person | The author of this content or rating. Please note that author is special in that HTML 5 provides a special mechanism for indicating authorship via the rel tag. That is equivalent to this and may be used interchangeably. |
award
|
Text | An award won by or for this item. Supersedes awards. |
character
|
Person | Fictional person connected with a creative work. |
citation
|
CreativeWork or Text | A citation or reference to another creative work, such as another publication, web page, scholarly article, etc. |
comment
|
Comment | Comments, typically from users. |
commentCount
|
Integer | The number of comments this CreativeWork (e.g. Article, Question or Answer) has received. This is most applicable to works published in Web sites with commenting system; additional comments may exist elsewhere. |
contentLocation
|
Place | The location depicted or described in the content. For example, the location in a photograph or painting. |
contentRating
|
Text | Official rating of a piece of content—for example,'MPAA PG-13'. |
contributor
|
Organization or Person | A secondary contributor to the CreativeWork or Event. |
copyrightHolder
|
Organization or Person | The party holding the legal copyright to the CreativeWork. |
copyrightYear
|
Number | The year during which the claimed copyright for the CreativeWork was first asserted. |
creator
|
Organization or Person | The creator/author of this CreativeWork. This is the same as the Author property for CreativeWork. |
dateCreated
|
Date or DateTime | The date on which the CreativeWork was created or the item was added to a DataFeed. |
dateModified
|
Date or DateTime | The date on which the CreativeWork was most recently modified or when the item's entry was modified within a DataFeed. |
datePublished
|
Date | Date of first broadcast/publication. |
discussionUrl
|
URL | A link to the page containing the comments of the CreativeWork. |
editor
|
Person | Specifies the Person who edited the CreativeWork. |
educationalAlignment
|
AlignmentObject | An alignment to an established educational framework. |
educationalUse
|
Text | The purpose of a work in the context of education; for example, 'assignment', 'group work'. |
encoding
|
MediaObject | A media object that encodes this CreativeWork. This property is a synonym for associatedMedia. Supersedes encodings. |
exampleOfWork
|
CreativeWork | A creative work that this work is an example/instance/realization/derivation of. Inverse property: workExample. |
fileFormat
|
Text or URL | Media type, typically MIME format (see IANA site) of the content e.g. application/zip of a SoftwareApplication binary. In cases where a CreativeWork has several media type representations, 'encoding' can be used to indicate each MediaObject alongside particular fileFormat information. Unregistered or niche file formats can be indicated instead via the most appropriate URL, e.g. defining Web page or a Wikipedia entry. |
funder
|
Organization or Person | A person or organization that supports (sponsors) something through some kind of financial contribution. |
genre
|
Text or URL | Genre of the creative work, broadcast channel or group. |
hasPart
|
CreativeWork | Indicates a CreativeWork that is (in some sense) a part of this CreativeWork. Inverse property: isPartOf. |
headline
|
Text | Headline of the article. |
inLanguage
|
Language or Text | The language of the content or performance or used in an action. Please use one of the language codes from the IETF BCP 47 standard. See also availableLanguage. Supersedes language. |
interactionStatistic
|
InteractionCounter | The number of interactions for the CreativeWork using the WebSite or SoftwareApplication. The most specific child type of InteractionCounter should be used. Supersedes interactionCount. |
interactivityType
|
Text | The predominant mode of learning supported by the learning resource. Acceptable values are 'active', 'expositive', or 'mixed'. |
isAccessibleForFree
|
Boolean | A flag to signal that the publication is accessible for free. Supersedes free. |
isBasedOn
|
CreativeWork or Product or URL | A resource that was used in the creation of this resource. This term can be repeated for multiple sources. For example, http://example.com/great-multiplication-intro.html. Supersedes isBasedOnUrl. |
isFamilyFriendly
|
Boolean | Indicates whether this content is family friendly. |
isPartOf
|
CreativeWork | Indicates a CreativeWork that this CreativeWork is (in some sense) part of. Inverse property: hasPart. |
keywords
|
Text | Keywords or tags used to describe this content. Multiple entries in a keywords list are typically delimited by commas. |
learningResourceType
|
Text | The predominant type or kind characterizing the learning resource. For example, 'presentation', 'handout'. |
license
|
CreativeWork or URL | A license document that applies to this content, typically indicated by URL. |
locationCreated
|
Place | The location where the CreativeWork was created, which may not be the same as the location depicted in the CreativeWork. |
mainEntity
|
Thing | Indicates the primary entity described in some page or other CreativeWork. Inverse property: mainEntityOfPage. |
material
|
Product or Text or URL | A material that something is made from, e.g. leather, wool, cotton, paper. |
mentions
|
Thing | Indicates that the CreativeWork contains a reference to, but is not necessarily about a concept. |
offers
|
Offer | An offer to provide this item—for example, an offer to sell a product, rent the DVD of a movie, perform a service, or give away tickets to an event. |
position
|
Integer or Text | The position of an item in a series or sequence of items. |
producer
|
Organization or Person | The person or organization who produced the work (e.g. music album, movie, tv/radio series etc.). |
provider
|
Organization or Person | The service provider, service operator, or service performer; the goods producer. Another party (a seller) may offer those services or goods on behalf of the provider. A provider may also serve as the seller. Supersedes carrier. |
publication
|
PublicationEvent | A publication event associated with the item. |
publisher
|
Organization or Person | The publisher of the creative work. |
publishingPrinciples
|
URL | Link to page describing the editorial principles of the organization primarily responsible for the creation of the CreativeWork. |
recordedAt
|
Event | The Event where the CreativeWork was recorded. The CreativeWork may capture all or part of the event. Inverse property: recordedIn. |
releasedEvent
|
PublicationEvent | The place and time the release was issued, expressed as a PublicationEvent. |
review
|
Review | A review of the item. Supersedes reviews. |
schemaVersion
|
Text or URL | Indicates (by URL or string) a particular version of a schema used in some CreativeWork. For example, a document could declare a schemaVersion using an URL such as http://schema.org/version/2.0/ if precise indication of schema version was required by some application. |
sourceOrganization
|
Organization | The Organization on whose behalf the creator was working. |
spatialCoverage
|
Place | The spatialCoverage of a CreativeWork indicates the place(s) which are the focus of the content. It is a subproperty of contentLocation intended primarily for more technical and detailed materials. For example with a Dataset, it indicates areas that the dataset describes: a dataset of New York weather would have spatialCoverage which was the place: the state of New York. Supersedes spatial. |
sponsor
|
Organization or Person | A person or organization that supports a thing through a pledge, promise, or financial contribution. e.g. a sponsor of a Medical Study or a corporate sponsor of an event. |
temporalCoverage
|
DateTime or Text or URL | The temporalCoverage of a CreativeWork indicates the period that the content applies to, i.e. that it describes, either as a DateTime or as a textual string indicating a time period in ISO 8601 time interval format. In the case of a Dataset it will typically indicate the relevant time period in a precise notation (e.g. for a 2011 census dataset, the year 2011 would be written "2011/2012"). Other forms of content e.g. ScholarlyArticle, Book, TVSeries or TVEpisode may indicate their temporalCoverage in broader terms - textually or via well-known URL. Written works such as books may sometimes have precise temporal coverage too, e.g. a work set in 1939 - 1945 can be indicated in ISO 8601 interval format format via "1939/1945". Supersedes datasetTimeInterval, temporal. |
text
|
Text | The textual content of this CreativeWork. |
thumbnailUrl
|
URL | A thumbnail image relevant to the Thing. |
timeRequired
|
Duration | Approximate or typical time it takes to work with or through this learning resource for the typical intended target audience, e.g. 'P30M', 'P1H25M'. |
translator
|
Organization or Person | Organization or person who adapts a creative work to different languages, regional differences and technical requirements of a target market, or that translates during some event. |
typicalAgeRange
|
Text | The typical expected age range, e.g. '7-9', '11-'. |
version
|
Number or Text | The version of the CreativeWork embodied by a specified resource. |
video
|
VideoObject | An embedded video object. |
workExample
|
CreativeWork | Example/instance/realization/derivation of the concept of this creative work. eg. The paperback edition, first edition, or eBook. Inverse property: exampleOfWork. |
Properties from SoftwareApplication | ||
applicationCategory
|
Text or URL | Type of software application, e.g. 'Game, Multimedia'. |
applicationSubCategory
|
Text or URL | Subcategory of the application, e.g. 'Arcade Game'. |
applicationSuite
|
Text | The name of the application suite to which the application belongs (e.g. Excel belongs to Office). |
availableOnDevice
|
Text | Device required to run the application. Used in cases where a specific make/model is required to run the application. Supersedes device. |
countriesNotSupported
|
Text | Countries for which the application is not supported. You can also provide the two-letter ISO 3166-1 alpha-2 country code. |
countriesSupported
|
Text | Countries for which the application is supported. You can also provide the two-letter ISO 3166-1 alpha-2 country code. |
downloadUrl
|
URL | If the file can be downloaded, URL to download the binary. |
featureList
|
Text or URL | Features or modules provided by this application (and possibly required by other applications). |
fileSize
|
Text | Size of the application / package (e.g. 18MB). In the absence of a unit (MB, KB etc.), KB will be assumed. |
installUrl
|
URL | URL at which the app may be installed, if different from the URL of the item. |
memoryRequirements
|
Text or URL | Minimum memory requirements. |
operatingSystem
|
Text | Operating systems supported (Windows 7, OSX 10.6, Android 1.6). |
permissions
|
Text | Permission(s) required to run the app (for example, a mobile app may require full internet access or may run only on wifi). |
processorRequirements
|
Text | Processor architecture required to run the application (e.g. IA64). |
releaseNotes
|
Text or URL | Description of what changed in this version. |
screenshot
|
ImageObject or URL | A link to a screenshot image of the app. |
softwareAddOn
|
SoftwareApplication | Additional content for a software application. |
softwareHelp
|
CreativeWork | Software application help. |
softwareRequirements
|
Text or URL | Component dependency requirements for application. This includes runtime environments and shared libraries that are not included in the application distribution package, but required to run the application (Examples: DirectX, Java or .NET runtime). Supersedes requirements. |
softwareVersion
|
Text | Version of the software instance. |
storageRequirements
|
Text or URL | Storage requirements (free space required). |
supportingData
|
DataFeed | Supporting data for a SoftwareApplication. |
Properties from Thing | ||
additionalType
|
URL | An additional type for the item, typically used for adding more specific types from external vocabularies in microdata syntax. This is a relationship between something and a class that the thing is in. In RDFa syntax, it is better to use the native RDFa syntax - the 'typeof' attribute - for multiple types. Schema.org tools may have only weaker understanding of extra types, in particular those defined externally. |
alternateName
|
Text | An alias for the item. |
description
|
Text | A description of the item. |
disambiguatingDescription
|
Text | A sub property of description. A short description of the item used to disambiguate from other, similar items. Information from other properties (in particular, name) may be necessary for the description to be useful for disambiguation. |
identifier
|
PropertyValue or Text or URL | The identifier property represents any kind of identifier for any kind of Thing, such as ISBNs, GTIN codes, UUIDs etc. Schema.org provides dedicated properties for representing many of these, either as textual strings or as URL (URI) links. See background notes for more details. |
image
|
ImageObject or URL | An image of the item. This can be a URL or a fully described ImageObject. |
mainEntityOfPage
|
CreativeWork or URL | Indicates a page (or other CreativeWork) for which this thing is the main entity being described. See background notes for details. Inverse property: mainEntity. |
name
|
Text | The name of the item. |
potentialAction
|
Action | Indicates a potential Action, which describes an idealized action in which this thing would play an 'object' role. |
sameAs
|
URL | URL of a reference Web page that unambiguously indicates the item's identity. E.g. the URL of the item's Wikipedia page, Wikidata entry, or official website. |
url
|
URL | URL of the item. |
Instances of VideoGame may appear as values for the following properties
Property | On Types | Description |
---|---|---|
game
|
GameServer | Video game which is played on this server. inverse property: gameServer. |
Available properties in extensions
- For CreativeWork in the bib extension: publisherImprint, translationOfWork, workTranslation
- For CreativeWork in the pending extension: contentReferenceTime
Examples
<h1> Super Game</h1> <link href="http://example.com/supergame1"> <img alt="Super Game logo" src="/images/screenshots/supergame/cover.jpg"/> <div> Ultra interesting. Super impressive. Mega attractive</div> <div> <p>Language Russian </p> <p> Localizer TranslateStudio Inc.</p> </div> <div> <p>Language Chinese</p> <p> Localizer Fānyì zhě Inc.</p> </div> <div>Game rating: <b>5</b></div> <p> Author<a href="http://gds.com">GameDevelopmentStudio</a></p> <p> Publisher: RL Russia</p> <div>Game Specific <p>Genre Action (Shooter / Robot) / 3D / 1st Person</p> </div> <div>System Requirements <p>Processor requirements 4 GHz</p> <p>Memory requirements 8 Gb</p> <p>Storage requirements 64 Gb</p> </div> <ul> <li> PC game </li> <li> Xbox One </li> <li> PlayStation 3</li> </ul> <div>DLC <h2> New colour of sky<link href="http://example.com/supergamedlc1"></h2> </div> <h2>Video: Super Game review</h2> <object ...> <param ...> <embed type="application/x-shockwave-flash" ...> </object> <div> <h2>Hints, Secrets, Glitches & Easter Eggs<h2> <p>Easy Credits <span>To get infinite credits you must first have at least 1 or 2 companions with you </span></p> <p><a href="http://example.com/strategy/super-game/victory.php">Victory Strategy Guides</a></p> </div>
<div itemscope itemtype="http://schema.org/VideoGame"> <h1 itemprop="name"> Super Game </h1> <link href="http://example.com/supergame1" itemprop="url"> <img alt="Super Game logo" itemprop="image" src="/images/screenshots/supergame/cover.jpg"/> <div itemprop="description">Ultra interesting. Super impressive. Mega attractive</div> <div> <p>Language<span itemprop="inLanguage">Russian</span></p> <p> Localizer <span itemprop="translator">TranslateStudio Inc.</span></p> </div> <div> <p>Language<span itemprop="inLanguage">Chinese</span></p> <p> Localizer <span itemprop="translator ">Fānyì zhě Inc.</span></p> </div> <div itemscope itemtype="http://schema.org/AggregateRating" itemprop="aggregateRating"> <div>Game rating: <b itemprop="ratingValue">5</b></div> </div> <div itemprop="author" itemscope itemtype="http://schema.org/Organization"> <p> Author<span itemprop="name"><a itemprop="url" href="http://gds.com">GameDevelopmentStudio</a></span></p> </div> <p> Publisher <span itemprop="publisher">RL Russia</span></p> <time itemprop="datePublished" datetime="2012-03-02"> <div>Game Specific <meta itemprop="playMode" content=" SinglePlayer" > <p>Genre <span itemprop="genre">Action (Shooter / Robot) / 3D / 1st Person</span></p> </div> <div>System Requirements <p>Processor requirements<span itemprop="processorRequirements">4 GHz</span></p> <p>Memory requirements<span itemprop="memoryRequirements">8 Gb</span></p> <p>Storage requirements<span itemprop="storageRequirements">64 Gb</span></p> </div> <ul> <li itemprop="gamePlatform"> PC game </li> <li itemprop="gamePlatform"> Xbox One </li> <li itemprop="gamePlatform"> PlayStation 3</li> </ul> <div itemprop="softwareAddOn" itemscope itemtype="http://schema.org/VideoGame">DLC <h2 itemprop="name"> New colour of sky<link href="http://example.com/supergamedlc1" itemprop="url"></h2> </div> <div itemprop="associatedMedia" itemscope itemtype="http://schema.org/VideoObject"> <h2>Video: <span itemprop="name">Super Game review</span></h2> <meta itemprop="duration" content="T1M33S" /> <meta itemprop="thumbnail" content="super-game.jpg" /> <object ...> <param ...> <embed type="application/x-shockwave-flash" ...> </object> </div> <div> <h2>Hints, Secrets, Glitches & Easter Eggs<h2> <p>Easy Credits <span itemprop="cheatCode">To get infinite credits you must first have at least 1 or 2 companions with you </span></p> <p><a href="http://example.com/strategy/super-game/victory.php">Victory Strategy Guides</a></p> </div> </div>
<body vocab="http://schema.org/" typeof="VideoGame"> <h1 property="name"> Super Game </h1> <link property="url" href="http://example.com/supergame1"> <img alt="Super Game logo" property="image" src="/images/screenshots/supergame/cover.jpg"/> <div property="description">Ultra interesting. Super impressive. Mega attractive</div> <div> <p>Language <span property="inLanguage">Russian </span> </p> <p> Localizer <span property="translator"> TranslateStudio Inc.</span></p> </div> <div> <p>Language <span property="inLanguage">Chinese</span> </p> <p> Localizer <span property="translator"> Fānyì zhě Inc.</span></p> </div> <div property="aggregateRating" typeof="AggregateRating">Game rating: <b property="ratingValue">5</b></div> <div property="author" typeof="Organization" > <p> Author<a property="url" href="http://gds.com"><span property="name">GameDevelopmentStudio</span></a></p> </div> <p> Publisher <span property="publisher">RL Russia</span></p> <div>Game Specific <p>Genre <span property="genre">Action (Shooter / Robot) </span>/ <span property="genre">3D </span>/ <span property="genre">1st Person</span></p> </div> <div>System Requirements <p>Processor requirements <span property="processorRequirements">4 GHz</span></p> <p>Memory requirements <span property="memoryRequirements">8 Gb</span></p> <p>Storage requirements <span property="storageRequirements">64 Gb</span></p> </div> <ul> <li property="gamePlatform"> PC game </li> <li property="gamePlatform"> Xbox One </li> <li property="gamePlatform"> PlayStation 3</li> </ul> <div property="softwareAddOn" typeof="SoftwareApplication">DLC <h2 property="name"> New colour of sky<link property="url" href="http://example.com/supergamedlc1"> </h2> </div> <div property="associatedMedia" typeof="VideoObject"> <h2>Video: <span property="name">Super Game review</span></h2> <meta property="duration" content="T1M33S" /> <meta property="thumbnail" content="super-game.jpg" /> <object ...> <param ...> <embed type="application/x-shockwave-flash" ...> </object> </div> <div> <h2>Hints, Secrets, Glitches & Easter Eggs<h2> <p>Easy Credits <span property="cheatCode">To get infinite credits you must first have at least 1 or 2 companions with you </span></p> <p><a href="http://example.com/strategy/super-game/victory.php">Victory Strategy Guides</a></p> </div> </body>
<script type="application/ld+json"> { "@context": "http://schema.org", "@type": "VideoGame", "name": "Super Game", "url": "http://example.com/supergame1", "image": "/images/screenshots/supergame/cover.jpg", "description": "Ultra interesting. Super impressive. Mega attractive", "inLanguage":["Russian","Chinese"], "translator":[" TranslateStudio Inc.","Fānyì zhě Inc."], "aggregateRating":{ "@type":"AggregateRating", "ratingValue":"5" }, "author":{ "@type":"Organization", "name":"GameDevelopmentStudio", "url":"http://gds.com" }, "publisher":"RL Russia", "genre":["Action (Shooter / Robot)","3D","1st Person"], "processorRequirements":"4 GHz", "memoryRequirements":"8 Gb", "storageRequirements":"64 Gb", "gamePlatform":["PC game ", "Xbox One","PlayStation 3"], "softwareAddOn":{ "@type":"SoftwareApplication", "name":"New colour of sky", "url":"http://example.com/supergamedlc1" }, "associatedMedia":{ "@type":"VideoObject", "name":"Super Game review", "duration":"T1M33S", "thumbnail":"super-game.jpg" }, "cheatCode":"To get infinite credits you must first have at least 1 or 2 companions with you" }</script>
<body> <h1><a href="http://www.elderscrolls.com/skyrim">The Elder Scrolls V: Skyrim</a></h1> <p>Play mode: Single-player</p> <div><h2>Items</h2> <div><b><a href="http://elderscrolls.wikia.com/wiki/Oghma_Infinium_(Skyrim)">Oghma Infinium</a></b> <img alt="An old book" src="http://img1.wikia.nocookie.net/__cb20120209152336/elderscrolls/images/thumb/b/b0/Oghma.jpg/180px-Oghma.jpg"> The Oghma Infinium (Plural: Oghmae Infinium[OOG 1]) is a very powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as The Ageless One.The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion. </div> <div> ... </div> </div> <div><h2>Quests</h2> <div><b><a href="http://elderscrolls.wikia.com/wiki/Unbound">Unbound</a></b> <img alt="An action screenshot" src="http://img2.wikia.nocookie.net/__cb20121120234225/elderscrolls/images/thumb/a/a3/Unbound.png/256px-Unbound.png"> It serves as the tutorial mission where the player learns the basics about the game. </div> <div><b><a href="http://elderscrolls.wikia.com/wiki/Before_the_Storm">Before the Storm</a></b> <img alt="A blacksmith called Alvor" src="http://img2.wikia.nocookie.net/__cb20120928235929/elderscrolls/images/thumb/1/1d/Alvor.png/256px-Alvor.png"> Before the Storm is a quest available in The Elder Scrolls V: Skyrim. After escaping from the dragon attack at Helgen, it's necessary to follow the advice received that leads to Riverwood. It is possible to gather supplies and prepare for a trip to Whiterun to report the recent events to Jarl Balgruuf. </div> </div> <div><h2>Skills&Abilities</h2> <b>Ability:</b> <div><b>Deathbrand Instinct</b> Increases armor rating by 100 points if wearing all Deathbrand Armor </div> </div> <div><h2>Locations</h2> <ul> <li>"Beitild's House"</li> <li>"Brina's House"</li> <li>"Dawnstar Barracks"</li> <li>"Fruki's House"</li> <li>"Irgnir's House"</li> </ul> </div> </body>
<body itemscope itemtype="http://schema.org/VideoGame"> <h1 itemprop="name"><a itemprop="url" href="http://www.elderscrolls.com/skyrim">The Elder Scrolls V: Skyrim</a></h1> <p>Play mode: <span itemprop="playMode">SinglePlayer</span></p> <div ><h2>Items</h2> <div itemprop="gameItem" itemscope itemtype="http://schema.org/Thing"><b itemprop="name"><a itemprop="url" href="http://elderscrolls.wikia.com/wiki/Oghma_Infinium_(Skyrim)">Oghma Infinium</a></b> <img alt="An old book" itemprop="image" src="http://img1.wikia.nocookie.net/__cb20120209152336/elderscrolls/images/thumb/b/b0/Oghma.jpg/180px-Oghma.jpg"> <p itemprop="description"> The Oghma Infinium (Plural: Oghmae Infinium[OOG 1]) is a very powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as The Ageless One.The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion.</p> </div> <div> ... </div> </div> <div><h2>Quests</h2> <div itemprop="quest" itemscope itemtype="http://schema.org/Thing"><b itemprop="name"><a itemprop="url" href="http://elderscrolls.wikia.com/wiki/Unbound">Unbound</a></b> <img alt="An action screenshot" itemprop="image" src="http://img2.wikia.nocookie.net/__cb20121120234225/elderscrolls/images/thumb/a/a3/Unbound.png/256px-Unbound.png"> <p itemprop="description">It serves as the tutorial mission where the player learns the basics about the game.</p> </div> <div itemprop="quest" itemscope itemtype="http://schema.org/Thing"><b itemprop="name"><a itemprop="url" href="http://elderscrolls.wikia.com/wiki/Before_the_Storm">Before the Storm</a></b> <img itemprop="image" alt="A blacksmith called Alvor" src="http://img2.wikia.nocookie.net/__cb20120928235929/elderscrolls/images/thumb/1/1d/Alvor.png/256px-Alvor.png"> <p itemprop="description">Before the Storm is a quest available in The Elder Scrolls V: Skyrim. After escaping from the dragon attack at Helgen, it's necessary to follow the advice received that leads to Riverwood. It is possible to gather supplies and prepare for a trip to Whiterun to report the recent events to Jarl Balgruuf.</p> </div> </div> <div><h2>Skills&Abilities</h2> <b>Ability:</b> <div itemprop="characterAttribute" itemscope itemtype="http://schema.org/Thing"><b itemprop="name">Deathbrand Instinct</b> <meta itemprop="alternateName" content="Ability"> <p itemprop="description">Increases armor rating by 100 points if wearing all Deathbrand Armor</p> </div> </div> <div><h2>Locations</h2> <ul> <li itemprop="gameLocation">"Beitild's House"</li> <li itemprop="gameLocation">"Brina's House"</li> <li itemprop="gameLocation">"Dawnstar Barracks"</li> <li itemprop="gameLocation">"Fruki's House"</li> <li itemprop="gameLocation">"Irgnir's House"</li> </ul> </div> </body>
<body vocab="http://schema.org/" typeof="VideoGame"> <h1 property="name"><a property="url" href="http://www.elderscrolls.com/skyrim">The Elder Scrolls V: Skyrim</a></h1> <p>Play mode: <span property="playMode">SinglePlayer</span></p> <div ><h2>Items</h2> <div property="gameItem" typeof="Thing"><b property="name"><a property="url" href="http://elderscrolls.wikia.com/wiki/Oghma_Infinium_(Skyrim)">Oghma Infinium</a></b> <img property="image" alt="An old book" src="http://img1.wikia.nocookie.net/__cb20120209152336/elderscrolls/images/thumb/b/b0/Oghma.jpg/180px-Oghma.jpg"> <p property="description"> The Oghma Infinium (Plural: Oghmae Infinium[OOG 1]) is a very powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as The Ageless One.The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion.</p> </div> <div> ... </div> </div> <div><h2>Quests</h2> <div property="quest" typeof="Thing"><b property="name"><a property="url" href="http://elderscrolls.wikia.com/wiki/Unbound">Unbound</a></b> <img property="image" alt="An action screenshot" src="http://img2.wikia.nocookie.net/__cb20121120234225/elderscrolls/images/thumb/a/a3/Unbound.png/256px-Unbound.png"> <p property="description">It serves as the tutorial mission where the player learns the basics about the game.</p> </div> <div property="quest" typeof="Thing"><b property="name"><a property="url" href="http://elderscrolls.wikia.com/wiki/Before_the_Storm">Before the Storm</a></b> <img property="image" alt="A blacksmith called Alvor" src="http://img2.wikia.nocookie.net/__cb20120928235929/elderscrolls/images/thumb/1/1d/Alvor.png/256px-Alvor.png"> <p property="description">Before the Storm is a quest available in The Elder Scrolls V: Skyrim. After escaping from the dragon attack at Helgen, it's necessary to follow the advice received that leads to Riverwood. It is possible to gather supplies and prepare for a trip to Whiterun to report the recent events to Jarl Balgruuf.</p> </div> </div> <div><h2>Skills&Abilities</h2> <b>Ability:</b> <div property="characterAttribute" typeof="Thing"><b property="name">Deathbrand Instinct</b> <meta property="alternateName" content="Ability"> <p property="description">Increases armor rating by 100 points if wearing all Deathbrand Armor</p> </div> </div> <div><h2>Locations</h2> <ul> <li property="gameLocation">"Beitild's House"</li> <li property="gameLocation">"Brina's House"</li> <li property="gameLocation">"Dawnstar Barracks"</li> <li property="gameLocation">"Fruki's House"</li> <li property="gameLocation">"Irgnir's House"</li> </ul> </div> </body>
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<body> <h1><a href="http://www.elderscrolls.com/skyrim">Fallout 3</a></h1> <p>Play mode: Single-player</p> <div> <p> Author<a href="http://www.bethsoft.com/"><span>Bethesda Game Studios</span></a></p> <p>Founded in 1986</p> <P> Person</p> <ul> <li>Founder: Christopher Weaver</li> <li>Vlatko Andonov</li> <li>Todd Howard</li> <li>Ashley Cheng</li> </ul> </div> <p> Publishers: Bethesda Softworks, Ubisoft</p> <div>Game Specific <p>Genre: Action Role-playing game</p> </div> <ul> <li> Microsoft Windows X </li> <li> Windows 7 </li> <li> Xbox 360 </li> <li> PlayStation 3 </li> <div><h2>Items</h2> <div><link href="http://fallout.wikia.com/wiki/Fallout_3_items"/> The Oghma Infinium (Plural: Oghmae Infinium[OOG 1]) is a very powerful Daedric artifact belonging to the Daedric Prince Hermaeus Mora. It is an ancient tome of knowledge written by Xarxes, the wizard sage and scribe also known as The Ageless One.The Oghma Infinium is given to Hermaeus Mora's champion upon completion of a specific task or quest. Once read, it disappears, returning to Hermaeus Mora's realm in Oblivion. </div> <div> ... </div> </div> <div><h2>Skills&perks</h2> <b>Skills:</b> <div><b>Barter</b> Proficiency at trading and haggling </div> <div> ... </div> <b>Perks:</b> <div><b>Black Widow/Lady Killer</b> +10% damage to the opposite sex, and unique dialogue options with certain characters </div> </div> <div><h2>Locations</h2> <ul> <li>"Rivet City"</li> <li>"Megaton"</li> <li>"Canterbury Commons"</li> <li>"Big Town"</li> <li>"Arefu"</li> </ul> </div> <a href="http://fallout.wikia.com/wiki/Fallout_3_Manual">Manual</a> </body>
<body itemscope itemtype="http://schema.org/VideoGame"> <h1 itemprop="name"><a itemprop="url" href="http://www.elderscrolls.com/skyrim">Fallout 3</a></h1> <p>Play mode: <span itemprop="playMode"> SinglePlayer </span></p> <div itemprop="author" itemscope itemtype="http://schema.org/Organization"> <p> Author<a itemprop="url" href="http://www.bethsoft.com/"><span itemprop="name">Bethesda Game Studios</span></a></p> <p>Founded in <span itemprop="foundingDate">1986</span></p> <P> Persons</p> <ul> <li>Founder: <span itemprop="founder">Christopher Weaver</span></li> <li itemprop="employee">Vlatko Andonov</li> <li itemprop="employee">Todd Howard</li> <li itemprop="employee">Ashley Cheng</li> </ul> </div> <p> Published by:<span itemprop="publisher">Bethesda Softworks</span>, <span itemprop="publisher">Ubisoft</span></p> <p>Genre: <span itemprop="genre">Action Role-playing game</span></p> <ul> <li itemprop="gamePlatform"> Microsoft Windows X </li> <li itemprop="gamePlatform"> Windows 7 </li> <li itemprop="gamePlatform"> Xbox 360 </li> <li itemprop="gamePlatform"> PlayStation 3 </li> <div ><h2>Items</h2> <div itemprop="gameItem" itemscope itemtype="http://schema.org/Thing"> <link itemprop="url" href="http://fallout.wikia.com/wiki/Fallout_3_items"/> <p itemprop="description"> A dynamic facet of gameplay is that firearms wear out over time of use. As a weapon degenerates, its damage is reduced and it loses accuracy. However, worn out firearms of the same type can be combined to make more reliable and powerful weapons. Weapon schematics can also be found and used to create various devices such as the Rock-It Launcher that can fire various items such as lunchboxes and stuffed animals, or the bottlecap mine, made out of a Vault-Tec lunchbox, cherry bombs, sensor module and bottle caps. Along with equipping various weapons, the player can also utilize different armors and clothing that may have effects that can alter various skills</p> </div> <div> ... </div> </div> <div><h2>Skills&perks</h2> <b>Skills:</b> <div itemprop="characterAttribute" itemscope itemtype="http://schema.org/Thing"><b itemprop="name">Barter</b> <meta itemprop="alternateName" content="Skill"> <p itemprop="description"> Proficiency at trading and haggling </p> </div> <div> ... </div> <b>Perks:</b> <div itemprop="characterAttribute" itemscope itemtype="http://schema.org/Thing"><b itemprop="name">Black Widow/Lady Killer</b> <meta itemprop="alternateName" content="Perk"> <p itemprop="description">+10% damage to the opposite sex, and unique dialogue options with certain characters</p> </div> </div> <div><h2>Locations</h2> <ul> <li itemprop="gameLocation">"Rivet City"</li> <li itemprop="gameLocation">"Megaton"</li> <li itemprop="gameLocation">"Canterbury Commons"</li> <li itemprop="gameLocation">"Big Town"</li> <li itemprop="gameLocation">"Arefu"</li> </ul> </div> <a itemprop="gameTip" href="http://fallout.wikia.com/wiki/Fallout_3_Manual">Manual</a> </body>
<body vocab="http://schema.org/" typeof="VideoGame"> <h1 property="name"><a property="url" href="http://fallout.wikia.com/wiki/Fallout_3">Fallout 3</a></h1> <p>Play mode: <span property="playMode"> SinglePlayer </span></p> <div property="author" typeof="Organization"> <p> Author<a property="url" href="http://www.bethsoft.com/"><span property="name">Bethesda Game Studios</span></a></p> <p>Founded in <span property="foundingDate">1986</span></p> <P> Persons</p> <ul> <li>Founder: <span property="founder">Christopher Weaver</span></li> <li property="employee">Vlatko Andonov</li> <li property="employee">Todd Howard</li> <li property="employee">Ashley Cheng</li> </ul> </div> <p> Published by:<span property="publisher">Bethesda Softworks</span>, <span property="publisher">Ubisoft</span></p> <p>Genre: <span property="genre">Action Role-playing game</span></p> <ul> <li property="gamePlatform"> Microsoft Windows X </li> <li property="gamePlatform"> Windows 7 </li> <li property="gamePlatform"> Xbox 360 </li> <li property="gamePlatform"> PlayStation 3 </li> <div ><h2>Items</h2> <div property="gameItem" typeof="Thing"> <link property="url" href="http://fallout.wikia.com/wiki/Fallout_3_items"/> <p property="description"> A dynamic facet of gameplay is that firearms wear out over time of use. As a weapon degenerates, its damage is reduced and it loses accuracy. However, worn out firearms of the same type can be combined to make more reliable and powerful weapons. Weapon schematics can also be found and used to create various devices such as the Rock-It Launcher that can fire various items such as lunchboxes and stuffed animals, or the bottlecap mine, made out of a Vault-Tec lunchbox, cherry bombs, sensor module and bottle caps. Along with equipping various weapons, the player can also utilize different armors and clothing that may have effects that can alter various skills</p> </div> <div> ... </div> </div> <div><h2>Skills&perks</h2> <b>Skills:</b> <div property="characterAttribute" typeof="Thing"><b property="name">Barter</b> <meta property="alternateName" content="Skill"> <p property="description"> Proficiency at trading and haggling </p> </div> <div> ... </div> <b>Perks:</b> <div property="characterAttribute" typeof="Thing"><b property="name">Black Widow/Lady Killer</b> <meta property="alternateName" content="Perk"> <p property="description">+10% damage to the opposite sex, and unique dialogue options with certain characters</p> </div> </div> <div><h2>Locations</h2> <ul> <li property="gameLocation">"Rivet City"</li> <li property="gameLocation">"Megaton"</li> <li property="gameLocation">"Canterbury Commons"</li> <li property="gameLocation">"Big Town"</li> <li property="gameLocation">"Arefu"</li> </ul> </div> <a property="gameTip" href="http://fallout.wikia.com/wiki/Fallout_3_Manual">Manual</a> </body>
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<body> ... <span>iOS</span> <img alt="Picture of monopoly board game." src="http://a3.mzstatic.com/us/r30/Purple/v4/56/85/9b/56859be5-c5fa-9cc2-9277-276891ad070e/screen568x568.jpeg"/> <span>MONOPOLY</span> by <span>Electronic Arts</span> <span> **YOU VOTED & THE CAT’S OUT OF THE BAG** Thanks to the votes from YOU and thousands of loyal MONOPOLY Facebook fans from 185 different countries, the CAT mover is now available to play with in this latest update as well as in the classic board game version of MONOPOLY!</span> <div> <span>4</span> stars - <span>33</span> reviews </div> <div> Price: <span>1</span> In Stock </div> Version:<span>1.2.50</span> Updated: 09.11.2013 <div> Age<span>4</span>+ </div> </body>
<body itemscope itemtype="http://schema.org/VideoGame http://schema.org/MobileApplication"> ... <span itemprop="gamePlatform">iOS</span> <img itemprop="image" alt="Picture of monopoly board game." src="http://a3.mzstatic.com/us/r30/Purple/v4/56/85/9b/56859be5-c5fa-9cc2-9277-276891ad070e/screen568x568.jpeg"/> <span itemprop="name">MONOPOLY</span> by <span itemprop="author">Electronic Arts</span> <span itemprop="description"> **YOU VOTED & THE CAT’S OUT OF THE BAG** Thanks to the votes from YOU and thousands of loyal MONOPOLY Facebook fans from 185 different countries, the CAT mover is now available to play with in this latest update as well as in the classic board game version of MONOPOLY!</span> <div itemprop="aggregateRating" itemscope itemtype="http://schema.org/AggregateRating"> <span itemprop="ratingValue">4</span> stars - <span itemprop="reviewCount">33</span> reviews </div> <div itemprop="offers" itemscope itemtype="http://schema.org/Offer"> Price: <span itemprop="price">1</span> <meta itemprop="priceCurrency" content="USD" /> <link itemprop="availability" href="http://schema.org/InStock">In Stock </div> Version:<span itemprop="softwareVersion">1.2.50</span> Updated:<meta itemprop="dateModified" content="2013-11-09"> 09.11.2013 <div itemprop="audience" itemscope itemtype="http://schema.org/PeopleAudience"> Age<span itemprop="requiredMinAge">4</span>+ </div> </body>
<body vocab="http://schema.org/" typeof="VideoGame MobileApplication"> ... <span property="gamePlatform">iOS</span> <img property="image" alt="Picture of monopoly board game." src="http://a3.mzstatic.com/us/r30/Purple/v4/56/85/9b/56859be5-c5fa-9cc2-9277-276891ad070e/screen568x568.jpeg"/> <span property="name">MONOPOLY</span> by <span property="author">Electronic Arts</span> <span property="description"> **YOU VOTED & THE CAT’S OUT OF THE BAG** Thanks to the votes from YOU and thousands of loyal MONOPOLY Facebook fans from 185 different countries, the CAT mover is now available to play with in this latest update as well as in the classic board game version of MONOPOLY!</span> <div property="aggregateRating" typeof="AggregateRating"> <span property="ratingValue">4</span> stars - <span property="reviewCount">33</span> reviews </div> <div property="offers" typeof="Offer"> Price: <span property="price">1</span> <meta property="priceCurrency" content="USD" /> <link property="availability" href="http://schema.org/InStock">In Stock </div> Version:<span property="softwareVersion">1.2.50</span> Updated:<meta property="dateModified" content="2013-11-09"> 09.11.2013 <div property="audience" typeof="PeopleAudience"> Age<span property="requiredMinAge">4</span>+ </div> </body>
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This example is JSON only.
This example is JSON only.
This example is JSON only.
<script type="application/ld+json"> { "@context": "http://schema.org", "@type": "VideoGame", "name": "Minecraft", "url": "http://www.mineplex.com/", "playMode": "MultiPlayer", "gamePlatform": " Online_gaming_services", "gameServer": { "name": "mineplex", "url":"123.45.678.90:2342", "playersOnline": "5361", "serverStatus": "Online" }, "video": { "@type" : "http://schema.org/VideoObject", "caption" : "CHALLENGE ACCEPTED! #6 [Hot Pepper Challenge!]", "description" : "How many Jalapeno can I eat without crying? ZERO. Today's challenge is for every chest I open, I have to eat a Jalapeno and... I HAVE TO WIN. This video was painful", "url" : "http://www.youtube.com/watch?v=0q6a9aFk3XY" } } </script>
This example is JSON only.
This example is JSON only.
This example is JSON only.
<script type="application/ld+json"> { "@context": "http://schema.org", "@type": "VideoGameSeries", "name":"Mass Effect", "genre":["ARPG", "third-person shooter"], "author":"BioWare", "character":{ "@type":"Person", "name":"Shepard", "birthDate":"2154-04-11" }, "gameLocation": {"@type":"Place", "name":"Citadel", "description":"Supposedly constructed by the long-extinct Protheans, this colossal deep-space station serves as the capital of the Citadel Council. Gravity is simulated through rotation, and is a comfortable 1.02 standard G's on the Wards and a light 0.3 standard G's on the Presidium Ring" }, "hasPart":[{ "@context": "http://schema.org", "@type": "VideoGame", "name":"Mass Effect 1", "gamePlatform":["PlayStation 3", "Xbox 360", "Windows"], "datePublished":"2007-11-20", "character":{ "@type":"Person", "name":"Saren Arterius", "birthDate":"2139", "description":"Saren Arterius, born 2139, is the longest serving turian member of the Spectres, the elite operatives answering directly to the Citadel Council. For 24 years, he has been an agent of the Council's will, a zealous defender of galactic stability in the unsettled border region of the Skyllian Verge" } }, { "@context": "http://schema.org", "@type": "VideoGame", "name":"Mass Effect Galaxy", "gamePlatform":"iOS", "datePublished":"2009-06-22" }] } </script>
Schema Version 3.2